Tuesday, November 8, 2011

Journal 23: Game Conflict

Like I said on the last paragraph, my game is about hunting monsters. The main setting is in a village where you can get missions and quests. To make this game more complicated, there are many different kinds of missions and monsters. There are single mission (which you hunt down the only boss level monster in the mission), continuous missions (which you have to hunt down two or more boss level monsters), collecting missions (which you collect materials that the mission requires you to do). There are different monsters that can control ice, water, fire, lightning and so on. The main goal of these missions is to hunt down the monster in the mission, but the monsters are usually nimble and strong. You'll need several skills even to hunt down the most basic monster. Like the dinosaurs, some monsters are carnivorous and herbivorous monsters. The herbivorous monsters are usually more safe while the carnivorous are dangerous and might attack you aggressively. To make it even harder, the monsters have different abilities and ways to attack you. Prepare for then dangerous and endless adventure against the monsters!

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